Choose the result you want to compare
Skins
Reward an outright low score on a hole. Ties can build a carryover for a later winner.
Read the Skins guide →Stableford
Turn each hole into points against par. A poor hole does not subtract from an earlier good one under the default table.
Read the Stableford guide →Nassau
Track the front nine, back nine and full round as three separate comparisons.
Read the Nassau guide →Quota
Compare points earned with a personal target. See how equal target differences can tie despite different totals.
Read the Quota guide →Vegas
Combine two teammates’ strokes into one number. Learn the pairing rules and what happens at ten strokes.
Read the Vegas guide →Rabbit
Capture the lead, defend it and release it. Follow an individual or team chase over several holes.
Read the Rabbit guide →The same hole, three different records
Alice makes 3 and Bob makes 4 on a par-4. Assume no allowances, the default Stableford table, a Skins unit of 1 and no carryover.
| Format | What this hole records |
|---|---|
| Skins | Alice claims 1 skin; the game-point change is Alice +1, Bob −1. |
| Stableford | Alice earns 3 points and Bob earns 2. Their totals keep accumulating. |
| Nassau | Alice adds one won hole to this nine and the overall match; this does not yet decide either segment. |
These are different scoring views, not three extra scorecards. TeeLab calculates them from the strokes already entered.
Start with your players and course
For two players, Skins or individual Stableford can work over selected holes; Nassau needs a full 18-hole course for a new game. For a foursome, Nassau can compare two fixed teams using each side’s lower score. TeeLab also offers a rotating-team Nassau variant, explained in its guide.
For three players, consider Nines or Lone Wolf as well as individual Skins and Stableford. Sixes and Vegas require four players. A format’s team and player requirements matter more than its name.
The 13 formats available in TeeLab
- Stroke Play
- Match Play
- Team Games
- Stableford
- Skins
- Nassau
- Nines
- Sixes
- Lone Wolf
- Vegas
- Quota
- Rabbit
- Aces and Deuces
Some formats compare strokes, others compare holes or points. Team Games can compare low ball, high ball or combined scores. Quota compares points with a personal target. Rabbit tracks possession through release and recapture. Review each game’s settings before play rather than assuming that familiar names imply identical house rules.
Agree on ties before teeing off
In Skins, decide whether tied holes carry forward. In Stableford, tied totals remain tied unless the event organizer separately specifies a tie-break. In TeeLab Nassau, a tied segment produces zero game-point change. A blank score is unfinished information, not a tie.
TeeLab reads the same recorded strokes for every configured game. Missing scores keep a hole pending; they are not automatically treated as zero, par or a concession. Set the rules before play and check the results before confirming them.
Keep scoring simple
The TeeLab side-game scoring app keeps these comparisons together in your round.
- Open a personal round or club event and add an available side game.
- Choose participants and any teams, then review holes, allowances and optional rules before play starts.
- Record strokes or score to par once per hole. Review each game’s results from that shared record.
Personal rounds can use these formats without club credits. Optional club credits are internal numerical records with no monetary value. They require platform-granted advanced eligibility, president activation and an event made up entirely of that club’s members. Credits cannot be purchased, cashed out or redeemed. Read the terms.
One recorded round, multiple views

Try the format with your group.
Choose your rules before play. TeeLab calculates the results from the scores you already record.
Open TeeLab on the web →Web 2.0 is available. No download is needed.